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Moreover, RE Engine seems to scale well on multiple CPU cores/threads.
#Resident evil 7 pc game 1080p
And we are happy to report that even our simulated dual-core system was able to deliver a constant 90fps experience on our GTX980Ti in 1080p with Max settings. In order to find out how the game performs on a variety of CPUs, we simulated a dual-core and a quad-core CPU. Resident Evil 7 is mostly a GPU-bound title. On the other hand, our GTX980Ti did not struggle at all with this title as it was able to push constant 105fps in 1080p and on Max settings. Thanks to this workaround, we were able to run Resident Evil 7 with constant 60fps on our GTX690 on almost Max settings (we had to lower the Textures to High due to VRAM limitations). You can either copy-paste it from above to Resident Evil 7’s profile, or you can drop-down at the top, scroll through and look for the Batman: Arkham Origins bits. NVIDIA has not included any SLI profile for this game yet, however you can enable SLI by using the SLI compatibility bits of Batman: Arkham Origins (0x080222F5 (Batman: Arkham Origins)). But anyway, let’s see how Resident Evil 7 runs on the PC platform.įor this PC Performance Analysis, we used an Intel i7 4930K (turbo boosted at 4.2Ghz) with 8GB RAM, NVIDIA’s GTX980Ti and GTX690, Windows 10 64-bit and the latest WHQL version of the GeForce drivers. That demo ran incredibly well on the PC, so we were really curious to see whether the final version of the game would be as polished as that demo. Capcom declined sending us a review code, which is why our PC Performance Analysis was slightly delayed.
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Capcom surprised everyone back in December 2016 when it released a PC demo for Resident Evil 7.